WebDec 2, 2005 · hitTest, attachMovie, and then removeMovieClip I'm trying to develop a simple platform game in flash. I have a main character: "player". When player lands on a certain platform, I want a movieClip to play from the library. I've got that working using this code on the platform: onClipEvent (load) { var shouldPlay:Boolean = true; } WebAug 5, 2008 · hitTest is a command used in actionscript to check if one object touches another. This is a very well used code, as it’s used in about every game. It can be used to create walls, powerups, traps or anything else that will do any command when the specified object touches it. SO, WHAT’S THE CODE? Um, no copy/paste, ok?
hitTest, attachMovie, and then removeMovieClip - Experts Exchange
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AS3 - Как остановить player при касании объекта с помощью …
WebAug 4, 2004 · Hit test help programming flash Bandit August 4, 2004, 7:14pm #1 Hello, I am new to flash and actionscript, and I cannot find code for hit test anywhere, expecially for what I want it to do. I have a movie clip of a car, and a movie clip of a tree. When the car hits the tree, I want the car movieclip’s speed to decrease to zero, making it stop. WebOct 23, 2003 · I created this in about 1 hour ... Came up with the idea of it today. Basicaly, its a hitTest with irregular shapes.. so, it basicaly imatates the shape flag hitTest but with an entire object, not just 1 point. What I would like to know is if it runs okay. If it does not I will stratch the idea and move on. If if does I will finish up the class, and give it to you all. WebAIR 1.0, Flash Player 9, Flash Lite 4. The DisplayObject class is the base class for all objects that can be placed on the display list. The display list manages all objects displayed in the Flash runtimes. Use the DisplayObjectContainer class to arrange the display objects in the display list. rainbow with the rainbow