WebJul 19, 2024 · 8GB of memory is generally regarded as the bare minimum necessary for the game+dlc, so with 12GB you are going to want to be judicious about which assets you use. I recommend only subscribing to assets as you need them rather than speculatively. Better to use a few dozen picked assets than to subscribe to a lot of assets you aren’t using. #4 WebMar 27, 2024 · The GPU usage is at a low stage, it clocks 1240 MHz, where at full load it can keep the boost above 2000 MHz without any problems. So there is a limitation, and it might be the full VRAM. By the way, it's a GTX 1080 with 8 GB. Currently I'm getting around 15 FPS in game (30K city, same view in the test)
Cities Skylines using a crazy amount of ram :: Cities: …
WebSep 5, 2024 · Cities: Skylines. Support & Bug Reports. Very high memory usage. Thread starter Robban040; Start date Sep 1, 2024; Jump to latest Follow Reply Menu ... With "-noWorkshop -disableMods" while staring a new game the memory usage is ~3GB. Reply. Report. AndrewT The Full Monty Python. Moderator. 116 Badges. Jun 29, 2001 84.367 … WebMar 28, 2024 · Sounds like Windows reserved most of your RAM, so Cities was forced to use the pagefile, making it show as using little RAM. Now you have RAM for it to use … phloem cell features
How do Cities:Skylines deals with memory and assets?
WebThat would not be possible with a memory leak of any kind. Using a lot of memory is not the same as a memory leak. Mods do occupy a lot of memory and that can be the cause of performance degradation, but I've not encountered a single mod since release that has caused a memory leak. That's a very specific scenario that is somewhat difficult to ... WebYou're using mods, and since Cities Skylines or it's Engine cannot handle RAM properly, it will continue to allocate more RAM to the game, even if it doesn't actually need it.. thus using up all your memory eventually regardless of how much you have. WebNov 29, 2015 · The result is a memory overflow of the operating system, the game crashes. Unfortunately, the game has an internal limit of 8GB RAM, the remaining RAM is obviously not addressed - if you have more than 8GB. #9 ustaritz Dec 1, 2015 @ 5:38pm I had this issue after subbign to a bunch of asset collections. Maybe 200 maximum. phloem cell type